abiklar, past Abitur papers as a phone game
The Abitur is the exam that ends German secondary school. The prompt to Codex, at five past five on 3 November:
look up all abitur exams of the past 10 years and basically test the user on it and if they fail, teach em. mobile first PWA
Codex asked which state and which subjects to start with. My answer: what? just
everything across all subjects... that's not that much, especially if you focus on the
actual exams and not the entire Lehrplan
.
The first version was an archive
Forty minutes later it was live on my webspace. It had found 1,173 published task records from 2017 to 2026 in the archives of the IQB, the federal institute that sets the shared exam pool, and of Baden-Württemberg and Sachsen-Anhalt, and it built a catalogue around them: search by subject and year, bookmarks, an answer check against the official marking notes.
Four minutes after it reported done:
wtf is this? a fucking dashboard? it's supposed to be a fun MOBILE FIRST!!!!! learning app not a pdf reader
Codex agreed it had built an exam archive instead of the game and started over around full-screen questions, with the papers moved behind the scenes as the source of them. The rebuild went live forty minutes after the complaint.
Miss, learn, try again
The game opens on a question, not on a menu. A round is five questions from mixed subjects, four answer tiles each, a button within thumb reach. A right answer is 10 XP. A wrong one does not just mark the right tile: a little blob gets worried, offers to show you the trick, and walks you through it in three steps. Then comes a second question about the same idea with different numbers. Getting that one is worth 5 XP.
The mix is wide. The next question in the same round was about the start of the fourth movement of Beethoven's Eroica, from a 2025 music paper, then Cézanne, Churchill on the arms race and Habermas on legitimation crises. Every question names the paper and the page it came from, and questions that still need work come back later under "Revanche".
The next morning I cut the list down:
so far so good... I think we can leave out Latin, greek, russian, .... basically focus on the core abitur subjects although I do apreciate the foreign languages
Eighteen subjects stayed, English, French and Spanish among them, and saved XP and history survived the cut.
- built
- 3 November, 17:05 to 18:28 with Codex, first as an archive, then as the game; subjects trimmed on 4 November
- questions
- 172 in 18 subjects, adapted from 43 papers out of a catalogue of 1,173 published tasks (2017 to 2026)
- per question
- four answers, a hint, a three-step explanation, a rule to keep, a second question on the same idea, the source page
- sources
- IQB 72, Baden-Württemberg 60, Sachsen-Anhalt 40
- made with
- Gemini 3.8 Flash adapted the papers, a second pass checked the answers; plain HTML, CSS and JavaScript, installs as an app and plays offline
Still rough
"The past ten years" is thin at the old end: 68 of the 172 questions come from 2026
papers, four each from 2017 to 2020. Maths has 40 questions, Spanish four, everything
else eight, so a few rounds in the same subject start repeating. The questions are
adaptations written by a model, not the original tasks, and the app says so; the source
page is there to check against. It is all multiple choice, while the real exam wants
written answers, and the marking-notes check from the first version did not make it into
the game. Small things: the explanation writes e^(-0,5 · 0) where the
question set it properly, on a phone the "Merks dir so" rule sits under the button until
you scroll, and "Fast", almost, greets any wrong answer, close or not. Progress lives in
the browser only.