Citizen Score, a game in five screens
Citizen Score is a game that exists as five screens, painted in one evening. The file names start with the date, 20180610, and the five were saved between 21:44 and 23:41: the title screen first, then a dashboard, then three scenes from "chapter01". The folder has no design document, no notes and no code, so everything known about the game comes from what the screens show.
The dashboard
The second screen is the player's page. A blank bust sits at the top of a column on the left. In the middle, a chart headed "SCORE HISTORY" climbs twice and then falls off to the right. On the right there are two panels. One is a ring chart labelled "CONTINUOUS SURVEILLANCE", split into devices, public cam and stored data. The other is a red warning:
Warning. Citizen has expressed problematik behavior
Chapter one
The other three screens start the story. In "stranded" the player is a small yellow figure in front of a wall with two old television sets on it. Both show a face. Two orange figures stand at the edges of the room, and the text box above says:
What had happened? I did not say those things. Did I offend someone? Who did this? I need to get to the bottom of this
So the falling score belongs to something the player says they never said. In "dialogue" the player, now wearing a cap, faces a red figure with a number where its face should be, 248, holding out a hand:
Look sir, you clearly did s.th. wrong. I can't be associated
The last screen, "ninosPlace", is a room from above: a bed in one corner, a table with six chairs and a phone on it, a television on the wall, two shelves, a square box with a circle in it, and the player in the middle, in the same cap. The room is open at the bottom, between two walls. Who Nino is, the folder does not say.
- screens
- five: title, dashboard, and three from chapter one
- canvas
- 4961 × 3508 pixels each, A3 at 300 dpi, saved as TIFF
- evening
- 10 June 2018, saved between 21:44 and 23:41
- exports
- JPEGs of all five, 3 October 2019, the last change in the folder
- notes
- none: no design document, no script, no code
Still rough
It is a concept and it stayed one. Nothing says how it would play: whether the score is something the player can raise again, what the empty frames on the dashboard were going to hold, who put the words on television, or what 248 is. The people are scribbles and the rooms are outlines.
Eight years later there is one thing on this blog that works the same subject from the other side: Babbler, a phone that talks all night as a made-up person so whatever overhears it builds the wrong profile.